Comments on: The TOJam #4 Arcade – May 22 – Public, Free! https://test.handeyesociety.com/2009/05/15/the-tojam-4-arcade-may-22-public-free/ My WordPress Blog Sun, 24 May 2009 09:49:45 +0000 hourly 1 https://wordpress.org/?v=6.6 By: Jim McGinley https://test.handeyesociety.com/2009/05/15/the-tojam-4-arcade-may-22-public-free/#comment-68 Sun, 24 May 2009 09:49:45 +0000 http://handeyesociety.com/?p=212#comment-68 Thanks so much for coming out Paul! A slight confession… half the games probably had more than 2.5 days work put into them. When the arcade is complete, we encourage teams to continue to work on their games for the arcade and (hopefully) afterward. We want everyone to keep the momentum from the jam, rather than stop them.

That being said, it’s not at all obvious which games were worked on for a short amount of time. i.e. “Flock U” was made in 18 hours total, and “Spirit Guide” was started and finished by 1 person (including all graphics) in the 3 days.

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By: paulhunter https://test.handeyesociety.com/2009/05/15/the-tojam-4-arcade-may-22-public-free/#comment-67 Sun, 24 May 2009 01:00:41 +0000 http://handeyesociety.com/?p=212#comment-67 The TOJAM Arcade was a lot of fun, the indie developers deserve a lot of praise for their hard work and amazing results. I was stunned at how innovative and fun to play many of the games were – given that they only have 2.5 days to work on them. I’ll be posting my photos and videos on NextGen Player soon!

P.S. Big thanks to Rob Segal for inviting me!

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